PinnedGeoff EllenorBetter Reviews in Game DevI’ve been to a lot of feature review meetings. Here are some thoughts on what makes a review go well.·5 min read·Apr 18, 2022----
PinnedGeoff EllenorSupporting leaders that report to youI’ve been a director in video games for a few years now. I have had my share of “learning opportunities” along the way (this is code for: I…·5 min read·Apr 10, 2022----
Geoff EllenorStorytelling for Level DesignersTips to make sure your storytelling is successful, for AAA Level Designers.5 min read·Mar 20, 2022----
Geoff EllenorPandemic Gamedev TipsI learned some stuff during lockdown about helping people keep working when life is weird.3 min read·Feb 12, 2022----
Geoff EllenorCollaborating with People Is The JobLeads and Directors in big game studios are typically selected because they have great hard skills, but building agreement is the real…5 min read·Jun 13, 2021----
Geoff EllenorSafe-feeling teams can be brave about riskImproving psychological safety on creative teams4 min read·Apr 21, 2019----
Geoff EllenorShaping Your Personal Brand in #GameDevDiscover your Brand, and control who you are to your team8 min read·Dec 2, 2018----
Geoff EllenorDelegation Done WrongTeams need to feel that it’s up to them.4 min read·Nov 26, 2017----